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TEAM
Apollo
Danny Wan, Nicole Basinski, Jason Xing, Nydia Chang
![clear.png](https://static.wixstatic.com/media/55f531_b9f3f13ce3aa4af78af2cc6d3563b81b~mv2.png/v1/fill/w_3,h_3,al_c,lg_1,q_85,enc_auto/clear.png)
Gathering data about video game players' decision-making process is difficult. Available data is currently limited to inferences made after players have inputted their actions into a controller. Using the Atari-HEAD dataset, our team used MLP to create a model that predicted player actions using eye-tracking data and video game frames.
![](https://static.wixstatic.com/media/a994932411404ef3bb797ba005125f5d.png/v1/fill/w_45,h_45,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/a994932411404ef3bb797ba005125f5d.png)
![](https://static.wixstatic.com/media/a994932411404ef3bb797ba005125f5d.png/v1/fill/w_45,h_45,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/a994932411404ef3bb797ba005125f5d.png)
![](https://static.wixstatic.com/media/a994932411404ef3bb797ba005125f5d.png/v1/fill/w_45,h_45,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/a994932411404ef3bb797ba005125f5d.png)
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